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Randomizers actually go back a lot farther than most realize, all the back to the early 00’s where ROM hackers were rearranging levels within Super Metroid and creating randomized runs of Pokemon Red and Blue.
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What actually is a Randomizer exactly? Put bluntly, a Randomizer is a video game ROM that has been hacked and patched to rearrange certain elements based on a predesignated algorithm called a seed. Now, that’s a lot of words that may or may not make sense to some people, so let’s take a look at it in layman’s terms.
#Zelda wind waker randomizer modle code#
Randomizers use a specific code to rearrange parts of a game semi-randomly, resulting in everything from items, entrances, enemies, dialogue, sounds, and even game models getting shuffled around. I say semi-randomly as most of the applications that perform these patches have logic built in to ensure the game can still be completed despite the wild rearrangement. The end result of this is a wild gameplay experience where one could start playing The Legend of Zelda: Ocarina of Time and find themselves playing as a white-coloured Link armed with Din’s Fire, the boomerang, and no sword while the Windmill theme plays inside Link’s House. As they leave Kokiri Woods, Saria speaks dialogue from Kaepora Gaebora, Zelda, and King Zora as she hands you the Serenade of Water instead of the Fairy Ocarina. This is an extreme example, but the insanity doesn’t take long to kick in a lot of the time. So… Why exactly would anyone want to play this nonsensical Legend of Zelda-Alice in Wonderland crossover? There are plenty who run Randomizers for the laugh of it, but how has an entire community formed around this idea? This is where Randomizers tie in with speedrunning.
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The unique challenge that Randomizers offer is a new look at classic games you know like the back of your hand. When the Kokiri Sword is in the chest hidden behind the bomb wall on Death Mountain, you have to drop everything you think you know about the game and look at it in a brand new way. In many regards, it’s a way to get to know a game you love in a completely different way. Like, did you know the Rainbow Bridge to Ganon’s Castle only actually requires the Spirit and Shadow Medallions and Light Arrows in Ocarina of Time? Did you know the Gibdo Mask can be used to enter Ikana Valley in Majora’s Mask instead of the Garo’s Mask? Little facts like these are completely unnecessary for a typical playthrough, but are crucial to know for the sake of completing a Randomizer. Incorporating new techniques, sound, items, adventures, gameplay, intelligence, art styles and various other achievements - the Wind Waker makes for some tough and fun adventures with the new characters and worlds - link still doesn't talk, but that's no negative to the story.Much like speedrunning, Randomizers force you to get to know a video game in a much more intimate sense, learning how the game itself views the world from a programming standpoint. Ganondorf has return Zelda - but not in ways you might think casual to the franchise. Link has to use the wind to his advantage as he sales off in set of new islands in the new area to explore. In fact it inspired future games to add further intelligence to a variety of elements, as the Wind Waker not only featured amzing art and sound but also smart gameplay - such as items having more uses and temple puzzles to perplex and challenge.Ī new link is the hero this time around, in a Hyrule bound together by vast oceans. When it was released however it quickly became a popular addition to the series. When The Legend of Zelda the Wind Waker was announced and revealed to feature a rather strange cartoon style to their visuals, fans were left scratching their heads to whether they should end up purchasing the new art turn.